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Mini project: Texturing Z brush clothing sculpt

Exported out from Z brush of the clothing sculpt I did of Solest's dress, which was placed in Substance 3D painter and Textured. Using painting methods, building up texture with noise and using transparency this process was very enjoyable to complete, if given more time for this I would work into it even further with the ambient occlusion.

Front of dress

Front of dress

Back of dress

Back of dress

Front High poly sculpt

Front High poly sculpt

Back High poly sculpt

Back High poly sculpt